More servicesWindows Live
HomeHotmailSpacesOneCare
 
MSN
Sign in
 
 
Spaces home  Advertising v3.0 by Chri...PhotosProfileFriendsBlog Tools Explore the Spaces community

Blog

Snippets from ad:tech Singapore 2008

ad:tech Conference in Singapore

logo_adtech_singaporeLast week, I had the honor to speak and the pleasure to netork at this year's ad:tech. ad:tech is a digital marketing conference that attracts interactive agencies, clients, brand specialists and media planners. This is the 11th year of ad:tech conferences.

Slide1 [Google Keynote]

Some snippets from ad:tech:

  • Every time when the 'G' index refreshes, 25% of the content is new
  • 118 bio email & IM sent every day
  • Of all searches 67% are influenced by 'some offline',  37% by TV and 30% from Print
  • 29% of Amazon sales come from partners
  • "It is about making domains social rather than making social domains" - Brad Garlinghouse, Yahoo! Vice President of Communications and Communities (great title!)

Slide4 [Google Keynote]

More snippets [via Andrew Agbay, Universal McCann]:

  • Question: Why do we need SEM if your brand is already the top result in organic search? Answer: "Sum is greater than the parts." In one study (iCrossing Search Synergy Natural & Paid Symbiosis, March 07), the % increase in clicks to the website when SEM is used with SEO was 91.8%
  • If there are ad networks in online advertising, there are also ad networks in mobile advertising
  • Users of social media are increasing, however, engagement is flat! Thus, making social media more "social" is critical. Social networking sites should start connecting to other websites the targets use
  • The most popular widget in the world is the...clock

FusionBrand

"Here are some [more] random notes [from Fusionbrand] that were either sufficiently disturbing or interesting enough to merit being jotted down on the back of my speaker's badge. Also included are some hit-or-miss inspirations that occured to me during the event:

  • 10 hours of video are uploaded to YouTube each hour
  • Before long, 40-60% of all traffic on the internet will be video
  • New business idea?: centralized "dashboard agency," which would provide the necessary integration among multiple sets of numbers and linkages to corporate goals
  • No sleep?: 18-25 year olds were asked what they would do with an extra 15 minutes a day. A healthy percentage said they would spend it on social networks

Slide2 [Google Keynote]

What's tired:

  • "Positioning": Amazingly, I did not hear this relic from the 1970s mentioned once
  • "360-degree marketing": The audience laughed when this term was heard
  • "1:1 marketing": Experts agreed that failures with 1:1 marketing were making it difficult to sell segmentation today
  • "Viral marketing": Usually referred to in the sense of a prehistoric ancestor to social networking

What's wired:

  • Engagment: Every speaker mentioned it at least five times. However, some speakers only mentioned in the sense that "we want customers to engage with us." Engagement must be a two-way street
  • Measurement: Once measurement was a dirty word among creative-driven executives and agencies. Now the entire marketing world seeks to be data-driven
  • Entertainment: The primary tool for engaging with consumers on the Internet
  • Mobile marketing: After a decade of hype, everyone kept promising that yes, really, I swear, this is the year that mobile marketing takes off
  • A lot of pokes: There are 530 million users on social networks worldwide
  • So that's why you need 15 minutes extra a day: 20% of all Internet users have visited a social network within the last 30 days
  • Three types of media: Owned (internal), bought (advertising, etc) and earned (WOM, etc.)
  • Emperor-has-no-clothes speaker insight: Why do we have campaigns with a beginning and an end? It just requires so much energy and money to start a new campaign. With social networks, promotion never ends.
  • New buzzword to learn: ROPO (Research Online, Purchase Offline)
  • Best quote heard: "A lot of companies think social networking means, 'We want you the consumer to tell us how great our products are.' -- Josh Sklar, Global Chief Creative Agency, BLUE
  • Best case history: Coke Zero in Australia. Coke tried to pave the way for a product introduction by mimicking an "underground" slackster/hipster movement. Of course, it was outed. Lesson: Always be authentic.
  • Most overused case history: The UGM effort to promote Tahoe. It backfired when environmentalists used the UGM effort to blast the Chevy gas-guzzler. However, Chevrolet won brownie points by letting the critical videos remain online.
  • Sign of times: Nestle in Philippines upped its digital marketing budget from 9% to 25% this year.
  • New boy toy: After the conference I bought the Creative Labs version of the hot-hot-hot Flip video camera. The New York Times called it "one of the most significant electronics products of the year." If this takes off like the iPod, pretty soon 80% of the traffic on the Internet will be video."
    [FROM Nick Wreden; EDITED]

Slide3 [Google Keynote]

 

Online Ad Price Index

PubMatic

The PubMatic AdPrice Index is a broad-based measure of ad network pricing information. It is based on anonymous data from over 3,500 publishers who work with PubMatic for ad network and layout optimization services.

verticalsImage_June_2008

The June PubMatic AdPrice Index indicates that the sputtering economy is still having an affect on the overall monetization of online advertising, while certain verticals, especially social networks and gaming, had a significant upswing in ad pricing.

The biggest surprises this month came from the social network and gaming verticals. Social networks showed a very sizable 66 percent average eCPM increase going from 19 cents in April to 32 cents in May. While this is an increase from April, this is still not back to as high as the March average. Gaming also experienced a strong surge, with the vertical's average eCPM increasing 51 percent. In April, the gaming average eCPM was 66 cents and in May, the average eCPM was $1.00.

  Key Findings

pubmatic_findings

 

 

 

 

 


 

pdf_icon Download the electronic version of AdPrice Index - June 08 free of charge.

 

Search Advertising Research Best Practices

Microsoft Advertising

search_funnel

Audience Intelligence is critical to developing and managing a successful search marketing campaign.

    • Validating assumptions about your keyword list and audience profile is the critical difference between success and potential failure
    • Predicting user behavior gives the marketer the insights to make strategic decisions and helps to improve ROI
adcenter_labs_demopraphics
 
Microsoft adLabs is developing advanced tools to better understand how to effectively aggregation keyword lists:
    • Context-based Acronym Resolution: expand acronyms and abbreviations based on related search keywords
    • Keyword Group & Mutation Detection: given a word or phrase, find a set of similar words. Detect frequent misspellings or alternative spellings of the same keyword in search query logs
    • Search Result Clustering: Cluster a set of documents, such as search results, into semantically related groups in real time

    adcenter_labs 


pdf_icon 
Download the electronic version of Research: Best Practices free of charge.

 

Dell takes Social Media seriously

Dell's Hearing Test

dellLYour home page is Google," said Jarvis [Dell CMO]. "It becomes really important the right things are appearing on it."

Since then, the company has embarked on a concerted effort to turn around its image online, reaching out to consumers in blogs and soliciting advice on how Dell can improve. The end goal for Jarvis is not touchy-feely: He wants to spend less, not more, money on advertising. One way is to cut down on the need for advertising altogether by having satisfied customers spread positive word of mouth.
"The Germans and British no longer believe anything you say in an ad," he said. That makes advertising pretty pointless. You have to think of how you're going to reach people in different ways."


One key way to achieve this is to move as many customer interactions -- Dell estimates it has over 2 billion per year -- online and away from expensive distribution like catalogs.

The numbers weren't pretty either: The company's own 2006 analysis of its "share of voice" online found 48 percent of chatter about Dell was negative. Its renewed focus on customer communications coincided with the rise of the social Web, as more people gathered online to share thoughts, rate products and contribute to a community Web experience. [now 21%] Satisfied Customers Tell Three Friends Angry Customers Tell 3000

Over the last two years, Dell has worked day by day rebuilding its ties to its customers. Its problems could not be solved by an ad campaign with a cheery message, Jarvis said, but a reorientation of its culture to solving customer problems and listening to their complaints and advice.

The searing experience of the battery recall and "Dell Hell" helped the company, believes Pete Blackshaw, evp, digital strategic services, Nielsen Online and author of the forthcoming Satisfied Customers Tell Three Friends, Angry Customers Tell 3,000.

 

"Social media is a grand experiment," Dell's Jarvis said. "It has a future. I don't see it crashing down. Social interaction, communities and participation are absolutely the fabric of the Web." 

Inspiration, anyone?

Inspiration, anyone? - MSN Video 

 

 

Be there or be left out of the Conversation

MSN/MTV Circuits of Cool – Social Networks 

Circuit of CoolBrazil, India and Sweden are the biggest users of social networking sites with Holland, Denmark and Germany using them the least.  Globally, young people have an average of 84 contacts in their social networks, with Brazil having the highest (239) and Japan the lowest at only 18 contacts.
 
Young people are generally aware of social networks – only 18% have yet to use them. 70% of 14-24 year olds use the sites and over half regularly update their profile.  Young females (14-17 years) visit them the most – 63% visit weekly, compared with 54% of males of the same age.
 
How are Social Networks used?’
From flirting to ‘checking people out’, networks tend to be relatively small. Globally, social networks allow young people to ‘feel connected’ to their existing friends rather than to meet strangers. The idea of social networks being ‘open to everyone’ has less appeal than the idea of smaller communities among people they know. While they use technology such as IM to arrange their social life, the sites are forums to share and relive experiences.
 
Reasons for having a personal profile 
In the UK and US, where penetration is high, the sites stop them from ‘feeling left out’. They are on them because ‘all their friends’ are. In Germany, where there is low penetration, sites are used to meet people with similar interests. In China, youths use social networks to express themselves, keep a blog, upload content and meet new friends (many Chinese youths don’t have siblings). 
 
What’s on their profile page?
Photos
are the most popular form of content to put on personal pages and over a third of youths add music and video.  When viewing other people’s pages, 57% want to see content about that person to see what they have in common with them. 
 
Are Social Networks here to stay?
The jury is out! An ever increasing amount of time is being spent on social networks (36% claim to use them more than a year ago), more youths are joining (16% have recently joined), 48% think the sites are going to grow, and only 13% claim to be getting bored with them.

pdf_icon Download the electronic version of Circuits of Cool Summary Booklet free of charge.

 

Employee Blogging

Nielsen BuzzMetrics :: White Papers

logo_nbzmAs more and more companies and brands turn to corporate blogging—or turn their employees loose to blog on their own—they're encountering some common challenges and opportunities along the way. This white paper examines the ins and outs of employee/corporate blogging, and includes a checklist for anyone who's turned to a colleague at work and suggested, "Hey! We should start a blog!" Should you?

blogging_employee

pdf_icon Download the electronic version of Employee Bloggers free of charge.

 

Bring the love back II

Inspiration, anyone?

 
 

Advertising Trends, Social Media & Web 2.0

Remix Conference - Southeast Asia, Bangkok May 2008

Digital Advertising Trends (by Chris Schaumann)

   

Video: Future Shape of Advertising

Video: Bring the Love back

Video: Hygea – Case Study from the Future

pdf_icon Download the electronic version of Digital Advertising Trends free of charge.


Social Media & Web 2.0 (by Chris Schaumann)

   

Video: The Machine is us/ing us

Video: Digital Lifestyle

Video: Nike Japan – Kimewaza Case Study

pdf_icon Download the electronic version of Social Media & Web 2.0 free of charge.

 

Digital Lifestyle

MSN Video

 

 

Word-of-Mouth in the Age of the Web-Fortified Consumer

Nielsen BuzzMetrics :: White Papers

logo_nbzmAlthough influenced or stimulated by traditional marketers and marketing activities, online word of mouth is nonetheless owned and controlled by consumers, and it often carries far higher credibility and trust than traditional media, especially as media channels become more fragmented and less trusted.

Consumer-Generated Media (CGM) describes a variety of new and emerging sources of online information that are created, initiated, circulated and used by consumers intent on educating each other about products, brands, services, personalities and issues.

Ninety percent, in fact, have used an Internet search engine to research a product or service (Source: Pew Internet & American Life Project, December 2005).

CGM_ Influencers
The Internet is significantly amplifying the power of brand apostles and owners, affording them many more venues and “megaphones” for sharing their views with others. This underscores the critical importance of companies and brands managing and nurturing customer segments.
The Value Profit Chain (Heskett, Sasser 01/03)

CGM_ Trust
Consumer-Generated Media consistently outranks other ad vehicles on the “trust” factor
. As word-of-mouth platforms grow and traditional tools lose impact, the measurable propensity of a customer base to recommend products and services to others will be regarded as the single-largest measure of brand equity.
Source: 2004 Forrester/Intelliseek Research

 CGM_ Vehicles
CGM vehicles are quickly evolving to higher-impact, multi-media formats. Digital photos and online videos are beginning to dramatically raise the stakes for brand/corporate reputation.

A Marketer’s Quiz: Questions to Ask Yourself

  1. Identify who’s speaking
  2. Identify and Flag Key Issues
  3. Deepen Relationship Marketing Efforts
pdf_icon Download the electronic version of Consumer-Generated Media (CGM) 101 free of charge.

 

Agency 3.0

William Morris, Media Execs Create 'Agency 3.0' - Advertising Age - Madison+Vine: News

batman-take-emHollywood's oldest talent shop, the 110-year-old William Morris Agency, is partnering with a triumvirate of digital media, wireless and advertising executives to create a joint venture called Agency 3.0, a digital-marketing-services company seeking to marry digital technology to strategically developed content.

In an interview with Ad Age, Mr. Johnson said TV advertising "is becoming less effective," in part because "it's highly disconnected from the creative process."

Time for a new approach
"There's a whole new world in the marketing, distribution and monetization of digital media, with unique demands for new approaches to both design and implementation," said Jim Wiatt, William Morris' CEO. "We recently announced a digital-media venture fund, and now with Agency 3.0, we'll be providing services as well as making investments in this sector."

 

Designed in NY, built in Bangalore

Digital Media - The voice of Asia's digital communications industry - MAGAZINE ARCHIVE - APRIL 2008

digial_media_magThe purpose of Prodigious (Digitas Alliance) is to centralise digital production in low-cost markets. The model is simple: it has managers that work with marketers and creative agencies in their home markets, then offshore facilities that produce the work. It will build a presence in six cities in India, as well as Singapore. These join Shanghai, Costa Rica, Kiev and Sofia in the Prodigious line-up.

Interpublic's MRM Worldwide currently has a digital production centre in Bangkok, alongside Warsaw and Buenos Aires. Strategy and creative are handled locally, then bulk production is moved elsewhere. Work sent offshore includes web build, Flash projects and bulk volume banner produciton.

WPP is also looking at building its offshoring capacity in the next few months.


Also see Thousands of Versions of Ads

 

Engagement: A New Approach

YouTube - Forrester Research: Engagement: A New Approach

Excerpt from Forrester's Marketing Forum 2008. Forrester Research Senior Analyst Brian Haven says the four I's - involvement, interaction, intimacy, and influence -- provide a framework for better understanding and measuring engagement with your customers.

 

 

Never ending friending

MySpace.com - www.myspace.com/neverendingfriending

never_ending_friendingSocial networking is a quantum change in how we interact – with each other, with bands and brands, and with the entire media landscape.

Users recognize social networks as the best venue for the dance of attraction, connection, and retention that’s better known as “relationships”.

Future Shapers, those leading-edge consumers whose behavior tends to be a signpost for what’s to come, are showing signs of embracing activities like watching TV within social networks; visiting outbound links; and learning more about social marketing messages.

future_shapers

Both B2C and C2C co-exist and generate benefit for the brand, but until now, we have lacked a framework to analyze the value creation, forecast it and manage it. The work with EA and adidas on MySpace has validated many of the hypotheses, including demonstrating that SN marketing can enhance the nature of the product and build consumer advocacy.

relationship_hubs

Re-think the media mix to leverage the benefits of SN and the Momentum Effect
Design ways to unlock or activate the Momentum Effect, using the following guidelines:

  • Understand that your brand is a persona
  • Give them a reason to talk about the campaign
  • Give consumers a chance to realize their dream

    pdf_icon Download the electronic version of SN Research Findings free of charge.

     

  • The Brave New World of Advertising

    MIX | Sessions

    BCT04_Picard

    Worldwide – Approximately 6,000 Advertisers account for >80% of all ad spending (~5,000 in US account for >90% of US ad spending)

    • Advertising Needs Massive Automation
    • Market is manual (phone calls and email drive everything)
    • Market is opaque (no pricing transparency)
    • Market is inefficient (loads of remnant inventory drives prices lower – see #2)
    Along comes the ad exchange:
    • Add transparency to the mix
    • Increase liquidity by letting all advertisers bid / buy across all networks
    • Drive market efficiency
    • In a world where exchanges exist, every impression can be evaluated and a bid price can be set – in real time
    • When this is possible, the price can be adjusted up and down based on confidence of driving a campaign goal
    • Campaign goals in search today are generally based on performance (Driving a sale)
    • In the future, the system can optimize against other goals – such as driving awareness of a brand, or changing perceptions of the audience, or changing purchase intent
    The Brave New World of Advertising
    • Nano Technology drives more devices, more flexible scenarios
    • Hyper-targeting with personalized advertising
    • Personalized Product Offerings
    • Projectors, OLED and Disposable Video
      • Low Resolution Video Projectors are becoming incredibly cheap
      • OLED is printable and flexible
      • Siemens Printable Video Displays – with printable batteries
    • Tracking and Measuring Advertising Offline like Online
      • RFID
      • GPS Phones
      • 2D Bar Codes (QR & other)
      • Bluetooth & other methods
      • Neural Scanning Technologies

    powerpoint Download the electronic version of Presentation free of charge.

     

    No more Prime Time (TV)

    In the Age of TiVo and Web Video, What Is Prime Time? - New York Times

    tivo-boxWho stole six million viewers? That’s the number who were watching prime time television last May, a month affectionately known as “sweeps,” but have disappeared this year, according to the overnight Nielsen ratings.
    In the past television season, there has been a sharp increase in time-shifting. Some of the six million are still watching, but on their own terms, thanks to TiVos and other digital video recorders, streaming video on the Internet, and cable video on demand offerings. So while overall usage of television is steady, the linear broadcasts favored by advertisers are in decline.

    One in four American households now uses a digital video recorder to time-shift shows and skip commercials. While they enable viewers to watch more hours of television, they hurt the rate of commercial recognition, as about half of all commercials are skipped in time-shifting modes.

    What's Next In Marketing & Advertising

    SlideShare 

     

    Revenue Grows 8.6%, Propelled by Digital

    Advertising Age - Agency Report 2008 Index

    AdvertisingAge_AgencyReport_Pie_050508

    Revenue for U.S. agencies -- advertising, marketing services and media -- jumped 8.6% in 2007 despite a tepid ad market. And for that, you can thank digital. While it comes as no surprise that revenue at digital specialty agencies rocketed last year (up 26.8% in the U.S.), it's clear that digital services have become a way of life (or a way to avoid death) for agencies of all disciplines. In fact, U.S. ad agencies reported an average 10.2% of revenue from digital in 2007.

    The Big 4 ad firms -- Omnicom Group, WPP Group, Interpublic Group of Cos. and Publicis Groupe -- last year generated 12.3% of worldwide revenue from digital services.

    pdf_icon Download the electronic version of Agency Report free of charge.

    pdf_icon Download the electronic version of Agency Family Tree 08 free of charge.